Flower & Berry Gardens
Flower and berry gardens use their own plots, separate from your main farm. Sell their harvests through inventory.
Access and capacity
Section titled “Access and capacity”See upgrades for plot prices and capacity limits, or progression for the full level milestones.
Flower Garden
Section titled “Flower Garden”/flowergardenOpen the flower plots and their Plant, Harvest, Water, and Refresh controls.
The garden opens at farmer level 7 with an active vote, or 2 lifetime votes for permanent access. An active vote must be recorded less than 12 hours ago; the level requirement applies in both cases. Votes are not spent, and losing a streak does not erase their lifetime total. Upgrades covers separate garden capacities and plot prices.
- Buy an unlocked flower seed from the flower category in
/market. - Press Plant in the Flower Garden, choose the flower and its star variant, then choose the quantity.
- Press Water in the garden view for a watering bonus. Main-farm
/waterdoes not target these plots. - When the flowers are ready, press Harvest to collect all ready flowers into inventory. The plots become empty.
- Open
/inventory→ Flowers to check the result and use Sell when you want coins.
Planting consumes your flower seeds. It does not also charge the displayed market seed price a second time. The growing duration uses the flower’s planting weather and recorded watering.
Flower reference
Section titled “Flower reference”These are unstarred base values, before watering and weather affect growth. Prices are in coins.
| Flower | Market level | Seed price | Base growth | Sale value | Base harvest XP | Pollen / honey color |
|---|---|---|---|---|---|---|
| Daisy | 7 | 30 | 6 min | 34 | 3 | White |
| Sunflower | 10 | 45 | 8 min | 50 | 4 | Yellow |
| Tulip | 15 | 60 | 20 min | 72 | 10 | Pink |
| Rose | 18 | 80 | 30 min | 98 | 15 | Red |
| Hyacinth | 21 | 120 | 60 min | 155 | 30 | Purple |
| Hibiscus | 25 | 180 | 80 min | 230 | 40 | Pink |
Flowers use crop seed-return chances. Their harvest awards base flower XP plus applicable self-watering and weather bonuses. Do not assume every main-farm XP modifier applies to the flower garden. Ready flowers also supply pollen for beekeeping.
Ready flowers provide pollen
Section titled “Ready flowers provide pollen”Ready, unharvested flowers can supply pollen to the beehive. Growing sprouts do not supply active pollen. The flower species with the most ready plots determines the pollen used by the hive; having one rose beside several ready daisies does not make red honey the dominant type.
If you want a particular honey color, keep enough of that flower ready and check the pollen status in /flowergarden and /beehive. Harvesting those flowers removes their pollen source, so there is a choice between collecting the flowers now and keeping them ready for honey. The beehive guide explains the colors and production requirements.
Berry Garden
Section titled “Berry Garden”/berrygardenPlant berry seeds, check stored berries, and harvest repeatedly.
The four blueberry seeds in your starter pack can be planted once you reach level 2. Buy more berry seeds in the berry category of /market.
Press Plant, choose an owned berry seed and quality variant, then choose an amount. Each bush consumes one seed and occupies one empty berry plot. It does not use your main-farm space.
Bush reference
Section titled “Bush reference”All three bushes mature in 20 seconds before weather. After maturity they produce one berry at each listed interval. Value and XP are per unstarred berry.
| Bush | Market level | Seed price | Production interval | Stored berry cap | Lifetime berries | Sale value | Base XP |
|---|---|---|---|---|---|---|---|
| Blueberry | 2 | 30 | 2.5 sec | 3 | 30 | 1 | 0.10 |
| Strawberry | 6 | 60 | 3 sec | 3 | 30 | 2 | 0.15 |
| Grape | 15 | 90 | 4 sec | 3 | 30 | 3 | 0.20 |
The initial 20 seconds are maturation, not the first berry’s complete wait. In neutral weather, an unstarred blueberry bush produces its first berry at about 22.5 seconds after planting, strawberry at 23 seconds, and grape at 24 seconds. Discord’s timer rounds its displayed seconds.
Storage is different from lifetime
Section titled “Storage is different from lifetime”Each bush holds at most 3 ready berries at once. Staying away longer does not let it bank all 30 lifetime berries. Press Harvest to collect the stored berries from every ready bush, then wait for the next production cycle. A harvest starts the next cycle from that collection time.
The lifetime count records berries you can still collect from the bush. After collecting a total of 30, it is exhausted and the plot clears. Plant another seed to start a new bush. A full storage cap does not mean the lifetime is exhausted.
Berry quality, weather, and seeds
Section titled “Berry quality, weather, and seeds”Each harvested berry rolls its quality from the planted seed’s quality. Higher quality changes sale value and uses the berry-specific fractional XP scaling, so small XP totals are normal. Sunny adds its harvest XP modifier, while Rain and Heatwave change maturation and production intervals. The current cycle keeps its weather until harvest; the next cycle records the current shared weather.
Each collected berry has a 3% chance to return seeds. Windy cycle weather increases this to 4%. A successful drop returns 1 seed 70% of the time, 2 seeds 20%, or 3 seeds 10%. The normal crop’s +15-point watering bonus does not apply. Berry Garden has no active watering action in the current flow; use its production timer and Refresh instead.
Orchard
Section titled “Orchard”Fruit trees produce repeated harvests in a separate garden. Use the Orchard guide for access, saplings, first-fruit timers, storage, and lifetime yield.
Garden problems
Section titled “Garden problems”| Situation | Check or next step |
|---|---|
| Flower Garden locked | Farmer level and recorded vote count are separate requirements |
| Garden open but no upgrade option | Capacity-upgrade UI opens later than garden access |
| Main farm has space but garden is full | Harvest or expand that specific garden |
| Seed appears in inventory but not this garden | Check the seed family and its quality variant |
| Berries are mature but none are ready | Wait for the first production interval after maturation |
| Only 3 berries after a long absence | This is the bush’s storage cap; harvest and let production resume |
| Bush disappeared after harvest | Its 30-berry lifetime was exhausted; plant a new seed |
| Flower pollen absent | Flowers must be ready and still unharvested |
See inventory and selling, watering and weather, and beekeeping.
